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To fight beside a man so driven by personal gain and glory is a hard thing, Edward. And I have come to feel the Assassins, and their creed, a more honourable course.
— Adéwalé to Edward Kenway

Summary

Adéwalé was a former slave-turned-pirate from Trinidad, and later a member of the West Indies Brotherhood of Assassins. During the early 18th century, Adéwalé served as Edward Kenway's quartermaster aboard the Jackdaw before eventually assuming the captaincy of his own vessel, the Victoire, and later the Experto Crede in 1735. Adéwalé was later killed in 1758 by the Templar Shay Cormac during the Colonial Brotherhood purge.

Born in a life of slavery, Adéwalé was a stern and hardened individual. Though Adéwalé had chosen a life of piracy, he found that when serving under Edward, he lacked the conviction to partake in an industry of dishonest work. Due to the harsh treatment he had experienced as a slave, Adéwalé notably spoke out against it and even lost his composure. Despite having many disagreements with Edward over the latter's selfish actions, Adéwalé nonetheless held the captain in high regard, even towards the end of his life.

Powers and Stats

Tier: 9-A

Name: Adéwalé

Origin: Assassin's Creed

Gender: Male

Age: 66 by the time of his death

Classification: Human, Pirate (formally), Assassin

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (He was able to wield a variety of weaponry including Hidden Blades, swords, pistols, throwing knives, axes, muskets, smoke bombs, rope darts and a blowpipe, he proved able to Dual-wield several combinations of these weapons with excellent proficiency.), Vehicular Mastery (He possessed considerable knowledge of seamanship, far greater than most others, which helped him to gain the position of Quartermaster on-board the Jackdaw. Throughout the passing years, he acquired skill in captaincy and proved able to pilot various ships across the Caribbean, including the Victoire and Experto Crede with exceptional ease, while also being capable of sailing in rogue waves and storms.), Stealth (Trained in the methods of stealth, eavesdropping and pickpocketing.), Acrobatics (Through his training he grew to become a skilled freerunner as he was able to transverse through cityscapes as well as climb natural elements including branches with relative ease, a skill which he managed to retain even in his twilight years.), Martial Arts (Adéwalé proved to be a highly adept hand-to-hand combatant as he was aided by his heavy muscular build after years of vigorous training.), Pressure Points (Can quickly knock enemies out with only a few blows.), Regeneration (Mid-Low, Can instantly heal from gunshots.)

Extrasensory Perception (Can use Eagle Vision, a "sixth sense" that lies dormant within human beings as a result of interbreeding between ancient human beings and Isu.), Information Analysis (Those who possess the gift are able to instinctively sense how people and objects relate to them, which manifests as a colored glow, much like an aura. Red indicates enemies or spilled blood, blue indicates allies, white indicates sources of information or hiding spots, and gold indicates targets or objects of interest.), Enhanced Senses (When an individual masters Eagle Vision, the ability can evolve to the more advanced Eagle Sense. This stage heightens all the senses of its user, allowing them to scent vapors of datura, diagnose an injured mercenary as being poisoned by just listening to their heartbeat, pick up cold trails, locate disguised enemies, sense the presence of stalkers, or see through walls.), Precognition (Eagle Sense can be used to foresee a target's path, which is particularly helpful in tailing a target, or detecting the path a guard would take, in order to set up a bomb or lay an ambush.), Retrocognition (Eagle Sense can give the user visions of past events that have happened in the location.), Telepathy (Eagle Vision allows the user to read a target's memories with a touch.)

Resistance to Pain Manipulation (Can keep on fighting after being struck by swords and shot by firearms.) and to the abilities of the Apple of Eden (Due to being a direct descendant from hybrids such as Adam and Eve, Adéwalé lacks the neurotransmitter required to be affected by the Pieces of Eden), which include: Illusion Creation (The Apple can create realistic illusions, such as making it seem like the Red Sea was parted, or make it seem like water can be turned into wine.), Reality Warping (The Apple can turn thoughts into reality, including an entire alternate timeline.), Mind Control and Mind Manipulation (The Apple can control the minds of others.), Energy Manipulation and Energy Projection (The Apple can control and fire energy.), Animal Manipulation (The Apple can make animals attack the opponent.), Paralysis Inducement (The Apple can freeze a target in place.), Creation and Existence Erasure (The Apple can bring things into existence or erase them from existence), Aura, Madness Manipulation (Type 2), and Death Manipulation (When using the Apple, a golden perimeter spread around the user, followed by a smaller, white perimeter, opponents within the golden perimeter will go mad and fight each other and opponents within the white perimeter will immediately die.), Precognition (The Apple can show the user the future.), Teleportation (The Apple can be used to teleport.), Duplication (The Apple can be used to duplicate the user.), Pain Manipulation (The Apple can cause great pain onto a target.), Curse Manipulation (The Apple can cast curses.), Healing (The Apple can restore the user's health.), and Power Nullification (The Apple can nullify the powers of other Pieces of Eden.)

Attack Potency: Small Building level+ (Comparable to Edward Kenway. Can kill characters who are comparable to him in durability. Can harm Shay Cormac.)

Speed: Supersonic+ (Can keep up with Shay Cormac.)

Lifting Strength: At least Class 1, possibly Class 5 (Can battle Shay Cormac.)

Striking Strength: Class MJ+

Durability: Small Building level+ (Can survive attacks from Shay Cormac. Comparable to Edward Kenway. Can survive hits from exploding gunpowder barrels, which are this powerful.)

Stamina: Superhuman

Range: Melee, Extended melee with blades, Hundreds of meters with firearms

Standard Equipment: Hidden Blades, swords, pistols, throwing knives, axes, muskets, smoke bombs, rope darts and a blowpipe

Intelligence: Genius (He was able to wield a variety of weaponry including Hidden Blades, swords, pistols, throwing knives, axes, muskets, smoke bombs, rope darts and a blowpipe, he proved able to Dual-wield several combinations of these weapons with excellent proficiency. He possessed considerable knowledge of seamanship, far greater than most others. Trained in the methods of stealth, eavesdropping and pickpocketing. Through his training he grew to become a skilled freerunner as he was able to transverse through cityscapes as well as climb natural elements including branches with relative ease, a skill which he managed to retain even in his twilight years. Adéwalé proved to be a highly adept hand-to-hand combatant as he was aided by his heavy muscular build after years of vigorous training.)

Weaknesses: None notable

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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