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I stand with those who stand with me. I lure my prey through the guise of a lady. I escape unnoticed through the veil of a slave. And though I may conceal my identity, one thing is certain: commit injustice in this world, and I'll send you to the next. I am Aveline de Grandpré, I am an Assassin, and I fight for liberation.
— Aveline de Grandpré

Summary[]

Aveline de Grandpré (born 1747) was an Assassin of French and African heritage, who lived in the area of New Orleans during the middle of the 18th century. She is an ancestor to "Subject 1".

Powers and Stats[]

Tier: 9-A

Name: Aveline de Grandpré

Origin: Assassin's Creed

Gender: Female

Age: Unknown

Classification: Human, Assassin

Powers and Abilities:

Superhuman Physical Characteristics, Acrobatics (Aveline was a skilled freerunner, able to climb trees and swing from one to another, as well as scale cliff faces or other natural elements.), Weapon Mastery (Aveline was able to wield several different weapons, including a whip, firearms, swords, knives and axes, and Hidden Blades.), Stealth (Aveline was a master of disguise and possessed three distinct guises that she could make use of, composed of the Assassin, Slave, and Lady, all possessing their own advantages and disadvantages. Aveline was able to blend into the poorer masses of New Orleans and remain undetected by executing menial tasks, such as moving boxes or sweeping the floor.), Martial Arts (Skilled in unarmed combat.), Pressure Points (Able to quickly knock out opponent with casual strikes.), Regeneration (Mid-Low, Can instantly heal from gunshots.)

Extrasensory Perception (Can use Eagle Vision, a "sixth sense" that lies dormant within human beings as a result of interbreeding between ancient human beings and Isu.), Information Analysis (Those who possess the gift are able to instinctively sense how people and objects relate to them, which manifests as a colored glow, much like an aura. Red indicates enemies or spilled blood, blue indicates allies, white indicates sources of information or hiding spots, and gold indicates targets or objects of interest.), Enhanced Senses (When an individual masters Eagle Vision, the ability can evolve to the more advanced Eagle Sense. This stage heightens all the senses of its user, allowing them to scent vapors of datura, diagnose an injured mercenary as being poisoned by just listening to their heartbeat, pick up cold trails, locate disguised enemies, sense the presence of stalkers, or see through walls.), Precognition (Eagle Sense can be used to foresee a target's path, which is particularly helpful in tailing a target, or detecting the path a guard would take, in order to set up a bomb or lay an ambush.), Retrocognition (Eagle Sense can give the user visions of past events that have happened in the location.), Telepathy (Eagle Vision allows the user to read a target's memories with a touch.)

Resistance to Pain Manipulation (Can keep on fighting after being slashed by blades and shot by firearms.) and to the abilities of the Apple of Eden (Due to being a direct descendant from hybrids such as Adam and Eve, Aveline lacks the neurotransmitter required to be affected by the Pieces of Eden), which include: Illusion Creation (The Apple can create realistic illusions, such as making it seem like the Red Sea was parted, or make it seem like water can be turned into wine.), Reality Warping (The Apple can turn thoughts into reality, including an entire alternate timeline.), Mind Control and Mind Manipulation (The Apple can control the minds of others.), Energy Manipulation and Energy Projection (The Apple can control and fire energy.), Animal Manipulation (The Apple can make animals attack the opponent.), Paralysis Inducement (The Apple can freeze a target in place.), Creation and Existence Erasure (The Apple can bring things into existence or erase them from existence), Aura, Madness Manipulation (Type 2), and Death Manipulation (When using the Apple, a golden perimeter spread around the user, followed by a smaller, white perimeter, opponents within the golden perimeter will go mad and fight each other and opponents within the white perimeter will immediately die.), Precognition (The Apple can show the user the future.), Teleportation (The Apple can be used to teleport.), Duplication (The Apple can be used to duplicate the user.), Pain Manipulation (The Apple can cause great pain onto a target.), Curse Manipulation (The Apple can cast curses.), Healing (The Apple can restore the user's health.), and Power Nullification (The Apple can nullify the powers of other Pieces of Eden.)

Attack Potency: Small Building level+ (Can kill characters who are comparable to her in durability. Can kill enemies who can take hits from Connor Kenway.)

Speed: Supersonic+ (Can kill enemies who can keep up with Connor Kenway.)

Lifting Strength: At least Class 1, possibly Class 5 (Should not be much weaker than Connor.)

Striking Strength: Class MJ+

Durability: Small Building level+ (Comparable to Connor. Can tank point blank explosions from gunpowder barrels, which are this powerful.)

Stamina: Superhuman

Range: Melee, Extended melee with blades, Hundreds of meters with firearms

Standard Equipment:

  • Hidden Blade: The signature weapon of the members of the Assassin Brotherhood, designed as their primary means of enacting assassinations. Consisting of a blade that can be discreetly extended or retracted from a bracer or gauntlet, the Hidden Blade's portability and concealability complement the Assassins' trademark affinity for stealth and freerunning.
  • Blowpipe: A ranged weapon consisting of a long narrow tube for shooting light projectiles, such as darts
    • Poison Darts: Silent and long-range weapons used to poison and kill assassination targets. A target injected by this poison will go crazy and attack anyone around them, before eventually dying.
    • Sleep Darts: Silent and long-range weapons used to put a target to sleep, making it easy to bypass them or kill them. A target injected by this poison will fall asleep instantly.
  • Dueling Pistol: An embellished pistol with a checkered hilt of leather. This weapon was given to Aveline after she purchased ten specialty pocket watches from smugglers in Louisiana.
  • Boarding Axe: A naval axe with a wide axehead that possessed toothed barbs, a sharpened butt and a long wooden hilt.
  • Machete: A sharp, angular sword with a simple wooden hilt.
  • Kuba: An outwardly symmetrical African short blade with a conical, tapering hilt.
  • Smoke Bomb: A bomb that will create a large cloud of smoke upon exploding, which can be used for escaping, distracting enemies, of dazing enemies, giving Aveline the chance to assassinate them.
  • Heavy Cavalry Sword: A thick, weighted sword with a crude basket hilt.
  • Hook Axe: A keen, sharpened axe with a curved blade and beaded wooden hilt.
  • Whip: A weapon and tool used by Aveline, which she gained after she had defeated the slave master at Chichen Itza. The whip was utilized by Aveline for combat, where she would pull an enemy closer to her and then kill them. In addition, Aveline also utilized the whip to navigate across several routes and rooftops, using it to swing from out of reach beams.

  • Hidden Blade: The signature weapon of the members of the Assassin Brotherhood, designed as their primary means of enacting assassinations. Consisting of a blade that can be discreetly extended or retracted from a bracer or gauntlet, the Hidden Blade's portability and concealability complement the Assassins' trademark affinity for stealth and freerunning.
  • Blowpipe: A ranged weapon consisting of a long narrow tube for shooting light projectiles, such as darts
    • Poison Darts: Silent and long-range weapons used to poison and kill assassination targets. A target injected by this poison will go crazy and attack anyone around them, before eventually dying.
    • Sleep Darts: Silent and long-range weapons used to put a target ot sleep, making it easy to bypass them or kill them. A target injected by this poison will fall asleep instantly.
  • Pocket Pistol: A miniature, covert pistol that could be easily concealed on a person.
  • Sugarcane Machete: A large, heavy knife with a sugar-cane hilt.
  • Kuba: An outwardly symmetrical African short blade with a conical, tapering hilt.
  • Smoke Bomb: A bomb that will create a large cloud of smoke upon exploding, which can be used for escaping, distracting enemies, of dazing enemies, giving Aveline the chance to assassinate them.
  • Hook Axe: A keen, sharpened axe with a curved blade and beaded wooden hilt.
  • Whip: A weapon and tool used by Aveline, which she gained after she had defeated the slave master at Chichen Itza. The whip was utilized by Aveline for combat, where she would pull an enemy closer to her and then kill them. In addition, Aveline also utilized the whip to navigate across several routes and rooftops, using it to swing from out of reach beams.

  • Hidden Blade: The signature weapon of the members of the Assassin Brotherhood, designed as their primary means of enacting assassinations. Consisting of a blade that can be discreetly extended or retracted from a bracer or gauntlet, the Hidden Blade's portability and concealability complement the Assassins' trademark affinity for stealth and freerunning.
  • Parasol Gun: A weapon constructed by Gérald Blanc for Aveline to be used in conjunction with her lady disguise. It was designed to appear like an ordinary parasol. Aveline could use the mechanism built into the parasol's shaft to fire poison darts at her target.
    • Poison Darts: Silent and long-range weapons used to poison and kill assassination targets. A target injected by this poison will go crazy and attack anyone around them, before eventually dying.
    • Sleep Darts: Silent and long-range weapons used to put a target ot sleep, making it easy to bypass them or kill them. A target injected by this poison will fall asleep instantly.
  • Pocket Pistol: A miniature, covert pistol that could be easily concealed on a person.
  • Smoke Bomb: A bomb that will create a large cloud of smoke upon exploding, which can be used for escaping, distracting enemies, of dazing enemies, giving Aveline the chance to assassinate them.

Intelligence: Genius (Aveline was a highly skilled acrobat, capable of freerunning through both natural and urban environments. Capable of wielding both melee weapons and firearms with great skill, duel wielding and defeating entire hordes of enemies by herself. Aveline is a master of disguise and incredible actor, being able to alternate between her three personas of Assassin, Slave, and Lady effortlessly and using them to trick those around her. Used her Slave persona to sneak into Jean-Jacques Blaise d'Abbadie's mansion without being noticed, allowing her to successfully assassinate d'Abbadie. Prepared herself to face Baptiste by drinking an antidote their encounter, which protected her from Baptiste's poison dart. Defeated and killed Baptiste, a former Assassin, and his men in direct combat while being heavily outnumbered and being in her Slave persona, meaning she did not have access to her most powerful weapons, yet they were still no match for Aveline. Defeated and killed Rafael Joaquín de Ferrer and his guards in direct combat while outnumbered and in her Slave persona. Infiltrated a prestigious ball in the sugar plantation while in her Lady persona, and managed to detect and approach Diego Vázquez, who had successfully evaded assassination attempts by the Assassins for five years, tricking him into taking her to a private area, before assassinating him and leaving the ball undetected. Located and invaded George Davidson's fort alongside Connor Kenway and defeated Davidson's men by herself. Managed to escape Davidson's fort after being locked inside, before catching up to and killing a fleeing Davidson. While being heavily handcapped by the effects of hallucinogenic poison, Aveline could match and defeat Agaté, the Mentor of the Louisiana Brotherhood of Assassins, in direct combat. Aveline tricked Madeleine de L'Isle into believing that she had betrayed the Assassins and was willing to join the Templars, which allowed her to to get close enough to Madeleine to kill her and all of her Templar allies in direct combat, effectively eradicating the Louisiana Rite of the Templar Order.)

Standard Tactics: Assassins will try to stealthily assassinate their opponent without being noticed or getting into direct combat. This can be done at a close range with weapons such as the Hidden Blade, or from a distance using silent projectiles such as arrows. If an Assassin is forced into direct combat, they will battle using pressure points and close weapons, such as swords. If an Assassin is spotted from a distance, they can use ranged weapons such as arrows or bullets to fight without having to get close.

Weaknesses: Her firearms can only carry a limited amount of bullets. Can only carry a limited amount of darts.

Others[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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