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B4tm4an
I am vengeance! I am the night! I am Batman!
— Batman

Summary

Born into the wealthy Wayne family, Bruce Wayne had an idyllic childhood, although his moralistic and philanthropic parents gave him a strong sense of justice. After their violent murder at the hands of a mugger, Bruce dedicated his life to battling the criminal element that took their lives. He left Gotham City to train extensively in order to achieve mental and physical perfection, in addition to mastering martial arts, detective techniques, and criminal psychology. He finally returned home to take up the mantle of the Batman, fighting crime with the aid of specialized gadgets and vehicles, operating out of his secret Batcave below Wayne Manor.

Powers and Stats

Tier: 9-C

Name: Bruce Wayne, Batman

Origin: Arkhamverse (DC Comics)

Gender: Male

Age: Unknown

Classification: Vigilante

Powers and Abilities: Very good acrobat, Very good at hand-to-hand combat, Has a very good memory, Genious level intellect, Very good stealth fighter, Very good at intimidation and interrogation, Detective Mode, Very good driver, Good hacker.

Attack Potency: Street level (Defeated Killer Croc, Defeated two Titans at the same time, Defeated dozens of enemies in a row, Defeated Deathstroke twice)

Speed: Peak Human (Defeated multiple members of the League of Assassins at the same time, while he was weakened by a disease, Avoids Clayface)

Lifting Strength: Likely Peak Human

Striking Strength: Class KJ (Knocks out a Titan after stuning him)

Durability: Street level (Survived several pieces of concrete falling into him, Could take hits from Solomon Grundy and Clayface)

Stamina: Peak Human (Can fight several enemies in a row)

Range: Melee physically, Higher with gadgets

Standard Equipment: Depends on which point in time he is:

During the events of Arkham Origins:

  • Batrang
  • Sonic Batarang
  • Remote Control Batarang
  • Batclaw
  • Cryptographic Sequencer
  • Disruptor
  • Explosive Gel
  • Grapnel Gun
  • Remote Claw
  • Glue Grenade
  • Shock Gloves

During the events of Arkham Asylum:

  • Batrang
  • Sonic Batarang
  • Remote Control Batarang
  • Batclaw
  • Cryptographic Sequencer
  • Explosive Gel
  • Grapnel Gun
  • Line Launcher

During the events of Arkham City:

  • Batrang
  • Sonic Batarang
  • Remote Control Batarang
  • Batclaw
  • Cryptographic Sequencer
  • Disruptor
  • Explosive Gel
  • Grapnel Gun
  • Line Launcher
  • Remote Electrical Charge

During the events of Arkham Knight:

  • Batrang
  • Sonic Batarang
  • Remote Control Batarang
  • Batclaw
  • Cryptographic Sequencer
  • Disruptor
  • Explosive Gel
  • Grapnel Gun
  • Line Launcher
  • Remote Electrical Charge

Intelligence: Excellent detective and fighter (Managed to defeat Mr. Freeze, using only his stealth skills and things that he found on the battlefield)

Weaknesses: Human weaknesses

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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