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Mentor
When we first came back from Raslan after the Downfall,

the Tower was filled with decomposed bodies, poisoned by the sulfur fumes. All their might and glory did little to protect them when the earth split open...

By then we knew how to fold, and we removed the dead... pagans and infidels have no place in sacred graves.
— Mentor

Summary[]

Mentors are powerful, ancient beings, those that lead the Absolvers in their duties. The Mentors are those that decided to protect the city of Raslan after the Downfall, and established it as the training ground for their new order. They are described as incredibly powerful, far beyond most of the peoples of the world. They are the masters of Essence.

Powers and Stats[]

Tier: 7-C

Name: Mentor

Origin: Absolver

Gender: Male, varies

Age: Ancient, described as being ages old

Classification: Essence Master

Powers and Abilities: Superhuman Physical Characteristics, Absorption of Physical Attacks, Magic, Essence Manipulation, Illusion Creation, Limited Reality Warping (Was able to create a mask of mirrors, which constantly broke and reformed itself eternally), Limited Plant Manipulation (Created a bed of roses that eternally dropped petals), Martial Arts, Possibly Telekinesis, Mind Manipulation, Mind Control, Power Bestowal, Immortality (Type 3), Resurrection, Regeneration (Low), Weapon Mastery, Stealth, Athleticism, Gravity Manipulation (Can cause gravity to affect targets more than usual, making them slower and more weighed-down), Healing, Status Effect Inducement, Magic Nullification for brief periods of time, Earth Manipulation, Forcefield Creation, Summoning, Limited Pocket Reality Manipulation via Folding (Places items and often people in "the fold"; said items can be retrieved later), possibly others

Attack Potency: Town level+ (A group of Mentors were going to completely destroy the City of Raslan)

Speed: Likely Subsonic (Far superior to an Absolver, who in turn can blitz a Prospect)

Lifting Strength: At least Athletic Human

Striking Strength: Unknown

Durability: Town level+ (Can survive attacks from other Mentors)

Stamina: Unknown, likely comparable to the Absolvers they teach

Range: Up to dozens of meters with some abilities, over a kilometer with peak abilities, typically melee range

Standard Equipment: Various Swords/Spiked War Gloves

Intelligence: Genius, expert at martial arts and most maintain their own specific form of martial arts

Weaknesses: None notable

Other[]

Notable Victories:

Notable Losses:

Inconclusive Matches:

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