Odd thing, ain't it... you meet people one at a time, they seem decent, they got brains that work, and then they get together and you hear the voice of the people. And it snarls.
— Vimes


Samuel Vimes is the cynical protagonist of Terry Pratchett's Discworld, which is a planet situated on the backs of four giant elephants who, in turn, stand on the back of a giant turtle named A'tuin the World Turtle. During the series of novels, Vimes acts as a "copper" who slowly but surely becomes a major political power of the most powerful nation in the world against his own will. Vimes is said to be a metaphor for the common man, with similar fears and ideals, and even fears that he himself is a bad person.

Powers and Stats

Tier: At least 9-C, possibly 9-B

Name: Samuel Vimes, His Lord Grace Duke of the Ankh, Commander of the Watch, Blackboard Monitor Vimes, His Excellency, Sir Samuel Vimes

Origin: Discworld

Gender: Male

Age: Estimated to be in his upper-to-lower mid forties

Classification: Human, Police Officer

Powers and Abilities: Nightvision, Superhuman Strength and Durability, Demonic Enhancement, Precognition, Enhanced Senses, CQC and Disarmament Training, Superhuman Stamina (negated partially by age), Weapon Mastery with Swords, Crossbows, and most Medieval Weapons, Stealth, Athleticism

Attack Potency: At least Street level, possibly Wall level (Capable of boxing with Detritus and taking down heavily armed criminals with his bare hands)

Speed: At least Peak Human , possibly Subsonic (Crosses an enormous city on foot within minutes, caused a fellow officer to believe they were standing still whilst next to him due to an increase in speed)

Lifting Strength: At least Peak Human (Has lifted piles of debris off of both himself and others)

Striking Strength: Class KJ (Capable of harming Detritus)

Durability: At least Street level, possibly Wall level (Survived being thrown around a cavern for an enhanced period of time)

Stamina: Superhuman; capable of carrying on a battle for several hours if needed (Seemingly can push beyond his typical barrier at the cost of his own health and well-being)

Range: Average human melee, estimated 50m thrown (accurately), 200m with crossbow

Standard Equipment: Heavy wooden baton, several sets of handcuffs, a whistle, bell, light plate mail armor (does not impair movement), cigars, City Watch badge and sword, powerful crossbow

Intelligence: Above Average. Highly skilled strategist and analyst of human thought, emotion, and action. Genius analyst of humans and their tendencies.

Weaknesses: Typical human fears; Aging body; Issues dealing with "normal" people.

Feats: Survived beatings from trolls (beings made of stone) on a daily basis, and being thrown around a cavern for a solid hour, regularly overcomes said trolls in sheer strength, outran Carcer (a serial killer with peak human speed and strength) and eventually caused his death, figured out most foes' psychological traits before even meeting them

Notable Attacks/Techniques:

CQC: As stated, Vimes maintains a vast ability to deal damage in close combat, often preferring to dodge and swing via counter rather than be the initial offensive.

Crossbow Training: Vimes is able to accurately and lethally fire a crossbow bolt into an opponent from at least 200 meters.

Sound Reasoning: Vimes often looks at situations much differently than any other human being, allowing him to figure out technology like television or even firearms before any other being (including those that would be considered scientists in his world) could

Disarmament: Vimes will, in most situations, attempt to disarm and jail a character rather than attempt to kill him.

Boxing, Wrestling, and Street Fighting: Vimes is extremely trained in the latter, often employing the use of his fists to fight dirty against an opponent who wouldn't or wouldn't expect him to. He uses this to take down much larger enemies than himself, scaling to over three times his size.

Note: Vimes is prone to visions (rarely), alcoholism (formerly), and spurts of communication with a demonic entity known as the Summoning Dark, which empowers him with superhuman strength, durability, and other various abilities (presumably being the source of his visions).


Notable Victories:

Notable Losses:

Inconclusive Matches: