Titans are the top of the Giant Ordning, meaning they are considered the top of giant society. Titans are violent, and stand much taller than even the largest of other giants. Certain Titans are known to be worshipped as gods of other giant subspecies.
Titans are intrinsically magical, and often form a mythological visage.
Powers and Stats
Origin: Dungeons and Dragons
Classification: Greater Giant
Powers and Abilities: Superhuman Physical Characteristics, Magic, Darkvision, Electricity Manipulation, Summoning of Meteors/Monsters, Fire Manipulation, Charm, Dimensional Travel, Magic and Invisibility Nullification, Healing, Invisibility, Levitation, Illusion Creation, Shapeshifting, Curse Manipulation, Darkness Manipulation, Etherealness, Light Manipulation, One Hit Kill, Status Effect Inducement, Telekinesis, Pocket Reality Manipulation
Lifting Strength: Class 25 (Capable of lifting 15968kg)
Striking Strength: Class TJ
Durability: Town level (Siege weapons do relatively nothing against a Titan, capable of withstanding attacks from fellow Titans and Dragons)
Range: Several meters physically, hundreds of meters with spell-like effects
Standard Equipment: Warhammer, Javelins, choice of armor
Intelligence: Genius, vastly above Human intelligence, understands complex magical concepts
Weaknesses: Rarely will make use of certain abilities (Etherealness, Pocket Reality Manipulation) unless they are obvious answers to a problem it is having, can only access certain abilities (One Hit Kill, various Status Effects) by being evil (they are not automatically evil)